- Scan a code:Dancing DiamondsFARFETCH
When we talk about big brands, the quality and attention to detail must be very high at every stage.
A physics engine developed specifically for this project is capable to handle collisions of dozens and hundreds of objects without sacrificing performance even on old phones. A custom glass simulation shader with reflections, refractions, dispersion, is also built on a different principle. Instead of rendering each object separately, it processes the entire scene at once, which’s way faster.
We’re going towards collaborations of big brands with artists faster and faster — this is always an opportunity to bring something new to marketing and image.